Hosted in South Africa

7 Days To Die Server Hosting

Host a persistent 7 Days To Die world in South Africa for co-op survival, larger communities and long-running maps.

From R 192.00 monthly8-player package

Local hosting

Built for co-op survival groups and persistent zombie worlds

Your paid rental is provisioned into the Nexus Gaming client panel with its own connection address and package limits. Manage normal server operations without exposing private hosting infrastructure.

Packages

7 Days To Die pricing in Rand

Choose a tested player package. Memory and CPU allocations increase with the package requirements.

PackageMemoryCPUMonthly
8 players 8 GB RAM 4 CPU cores R 192.00 Order
10 players 8 GB RAM 4 CPU cores R 240.00 Order
12 players 8 GB RAM 4 CPU cores R 288.00 Order
16 players 8 GB RAM 4 CPU cores R 384.00 Order
20 players 8 GB RAM 4 CPU cores R 480.00 Order
24 players 10 GB RAM 5 CPU cores R 576.00 Order
32 players 13 GB RAM 6 CPU cores R 768.00 Order
40 players 16 GB RAM 6 CPU cores R 960.00 Order

Quarterly and yearly billing options are calculated during checkout. Final package details are shown before PayFast payment.

Client control

Tools for everyday server management

Live controls

View status, uptime, CPU and memory use, then start, stop or restart the application.

Configuration

Manage the settings exposed for your selected server application while package limits remain protected.

Files and console

Use the file manager and live console for supported administration tasks from the client panel.

Backups

Create or restore one of two retained backups, with the oldest backup rotated when needed.

Questions

7 Days To Die hosting FAQ

Where is the server hosted?

Nexus Gaming provisions game servers on South African infrastructure and supplies a branded connection hostname after setup.

Can I manage the server myself?

Yes. The client panel provides supported controls, configuration, console, file manager and backup access for the rented server.

How are player limits handled?

The selected package sets the maximum player allowance and resources. You may lower the in-game limit, while upgrades to a larger package are handled through billing.